Caraval by Stephanie Garber: Too much hype
Caraval
by
Stephanie Garber
Sisters Scarlett and Donatella have never left their island
home. There are two reason for this. The first is that they live in some
undisclosed time and place where women can’t so much as walk on their own. The
second is that their father is an abusive son of a gun who can and has killed
people in order to keep his daughters at home. Fun times. Shortly before
Scarlett becomes involved in an arranged marriage, which she hopes will at
least get her and her sister away from their father if nothing else, she is
invited to Caraval: magical circus. Caraval is mildly less murder-y than the
Hunger Games, and it only happens once every year. The invited participants
compete in dastardly puzzles and adventures that lead to the grand prize. This
year’s prize is a wish. At the urging* (*read as the well-intentioned
kidnapping) of her sister, Scarlett and Donatella sneak off to the Caraval to
join the show. But, of course, as soon as they arrive Donatella is kidnapped by
the games author, Legend, and secreted away as part of the game. With five days
to find her sister, Scarlett bravely . . . trips all over things, gets absurdly
obsessed with some sailor, and makes every mistake known to man. Oh boy, it’s
going to be one of those reviews.
Characters
Scarlett: Scarlett is an idiot. I’m sorry but she is. The
‘game’ she was participating in gave her these clues to solve in order to find
her sister. I swear a two-year-old could've solved these riddles. Heck! They
aren’t even really riddles! And don’t even get me started on the ‘rhyming’
because it could barely be called rhyming. Which you know what, fine. That’s
fine. But for goodness sakes Scarlett, please, just be just a little bit
dependent. Just a bit. It’s not that hard, maybe start by figuring out how to
tie your own shoes first. Okay, I’m sorry, that was unnecessary. There was this
subplot in Caraval about how Scarlett and her sister were abused by their
father, so, in theory, it makes sense for her to be timid and unsure. With
respect to the plot, it’s extremely frustrating. Honestly, the whole thing
feels like there was zero thought put into the real-life symptoms of abuse.
Everything was just over the top dramatic and stereotypical.
Julian: speaking of over the top and stereotypical. Sorry,
cheap shot. But this one is kind of warranted. It’s only been a day or two
since I finished Caraval, and the multitude of detailed descriptions of
Julian’s abs, face, hands, [insert whatever body part hasn’t been mentioned too
recently] is honestly the only thing I can remember about him. And, sorry
Stephanie Garber, but that plot twist at the end wasn’t enough to switch Julian
from eye candy to well-rounded character. It came far too late and far too out
of left field to boot.
Donatella: this is the textbook example of a plot device
character. She is boring. Her purpose is to show up for the first few chapters
in hopes of getting us invested in her wellbeing and then being shunted off to
be held captive for the rest of the plot.
Likes
There’s some beautiful description: Personally, this would
actually be one of my dislikes. But I’m aware that a crap ton of people raved
about the description so I folded. Don’t get me wrong, I can appreciate a
poetic line just as much as the next person. But ultimately, I’m really more of
a substance over splendor kind of gal. For me, the overly purple prose-y
description got real old real fast. Oops, this was supposed to be a ‘like’,
it’s turned into more of a rant. There’s just a lot of odd description
involving feelings as colors and foggy imagery. It gets on my nerves.
Dislikes
Everything is a lie
this bugs me the most. Because the
whole ‘nothing is real’ crap should have been a like. It should have been
interesting to be dropped into a game where no one knows the rules and no one
knows what’s real and what isn’t. Except literally nothing was real, and there
were no rules! And not in a fun “Alice in Wonderland” kind of way. It’s more in
a "there are no consequences to screwing up because you’re the main
character and logic bends backwards to make your actions justifiable and you
aren’t allowed to complain because there are no rules kind of
way..." I apologize. That was kind of long. But that, right there, is
annoying as heck. Because no matter what happened in the story you knew from
past behavior that the ‘everything is a lie’ thing would be used to the
protagonist advantage instead of their disadvantage.
Note from the Editor: Dude, it's a
cop-out. The whole situation keeps the writer from having to write in
responsibility and consequences. Also, perhaps the reason that the "no
rules" and "what's true, what's not" devices were not
entertaining in this respect is because we are meant to fear the moment when
the protagonist stumbles upon a rule or truth that they were hiding from.
The worldbuilding was clearly put together with scotch tape:
I get it. world building is complicated. You have to explain the close up world
without getting info-dump-y while also hinting at the fact that there’s so much
more the protagonist hasn’t seen in hopes of giving it a sense of scale. But
you can’t just give us nothing and expect me to be okay with that. I know that
Scarlett and Donatella are on some island called the Conquered Islands and
that’s it. Seriously! Caraval is even on another island! One that is never
given a name! I have so many questions and not one of them were answered.
Where are we? Nobody seems to have green skin so we’re
probably on earth. But there’s magic! but nobody really believes in magic for
some reason? Why? Why does nobody believe in magic if wishes are a legit prize
on Legend’s magical traveling circus-thing? What the heck are the conquered
isles? Who conquered them? It was the Romans! They conquered everything... Was
it the Huns? Aliens!? How should I know? What even is the freaking time period?
The book talked about bustles and crap; but as far as I could tell there wasn’t
any other Victorian-esque stuff, like automobiles or pistols. I just have literally no idea what going on
at all in this book. Because the worldbuilding was nonexistent and Caraval had
it’s famous ‘everything is a lie’ so for all I know Legend is a bored alien
occupier and Scarlett is a piece of anthropomorphic wood. Oh, wait, that last
one was true.
Okay, that was a low blow I must admit. This book was just
too hyped. I’m saying that and I was barely involved in the hype! It’s a
sugary, romance-y book that exists inside a bubble of protagonist centered plot
and flowery descriptions. It's probably a fine book, if you like that sort of
stuff. But, personally, I’m not interested.
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